Settings panel
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Warning | This page is not up to date with the latest version (1.7.8). New changes have impacted the mod and some information of this page may be outdated. |
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The mod adds settings in the game settings panel.
General settings
Key Bindings
Clicking the Open Key Bindings Config File button will open the file where you can configure all the key combinations (see more : Key Bindings configuration)
Gizmos size
The gizmos are the interactive 3D axis available in the General Tool. Their size adapts to the camera's distance to the object being edited, but you can still change the size factor in the settings panel (default is 120%)
Gizmos opacity
The gizmos are the interactive 3D axis available in the General Tool. Their opacity can be changed in the settings panel (default is 100%)
Measurements Units
The mod handles units of measurements that can be entered with the keyboard in General Tool and in Customization Tool, or that are used in the measurements window. The available distance units are Meters (default), Feet and Yards. The available angle units are Degrees (default) and Radians.
Other settings
- Use UI Night mode (disabled by default)
- Hide objects icons when their layer is hidden (enabled by default)
- Automatically resize converted decals (enabled by default) : if enabled, the decals' collision box top side will be set close to the ground (refer to Akruas' Tips and Tricks for Using Decals in Cities: Skylines video to learn why to do so)
- Convert sub-buildings automatically : automatically convert sub-buildings when converting a building that has some into PO. They will be grouped automatically upon conversion. (enabled by default)
- Use Color variation upon conversion, if available for the converted asset (enabled by default)
Confirm Deletion popup
In order to avoid misclicking and involuntarily deleting objects, the mod comes with a Confirm Deletion popup.
The slider is used to set from which amount of selected POs to show the popup. (default is 2 or more)
Language
The mod language can be set independently from the game language in the settings panel of the mod.
Developer tools
Enabling the "Show Developer tools" checkbox will :
- enable the Asset Creator Helper in the Asset editor,
- show tools for font creators (see Making Fonts)
Key bindings configuration
There is an other settings tab to access key bindings settings. Note that very few key bindings may require the use of the former method detailed below.
- Open the file directly at this path : C:\Users\<username>\AppData\Local\Colossal Order\Cities_Skylines\ProceduralObjects_KeyBindings.cfg
- In game, open the mod window and click the "Open Key Bindings Config File" button
In both cases, select your favorite basic-text edition software (for example Notepad++, or the Windows default Notepad) to edit this file. Then simply edit the key bindings.
You can use any key or any combination of key, with the number of keys you want. Add the + sign between the keys, but don't add spaces.
Example:
copy = LeftControl+C