Template:About contributions

From Procedural Objects
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User interface and help
Creation of the ability to have custom on/off times for additive shader assets
Hides all vanilla traffic lights prop while not strictly removing their behaviour
Custom creators-oriented tool to export positions of citizens/vehicles on every frame, on a request by bsquiklehausen
  • August 2017 :
Added buttons to discriminate ploppable asphalt/decals/others in Move It selection
These features are now available in Move It! 2 by Quboid.
This mod still works but its features are better dealt with by Network Skins 2 and others.
Allowed to turn off visibility of all props in specific districts of your city to improve performance
  • April 2017 : various rural French props : mailboxes, electricity poles, speed cushion
  • March 2016 : No Soil Limit mod (outdated)
This mod removed the soil availability limits when it was introduced into the game
These features are now available in the base game
Allowed for the creation of customizable lists of assets (props, buildings, trees, networks) before Find It! was released
These features are now better dealt with by Find It!
  • Various non-customizable French road signs
First mod to ever allow customization of train tracks : removal of catenaries, changing the texture between abandonned/gravel/grass, hence allowing for city trams before the Snowfall DLC was released
These features are now better dealt with by Catenary Replacer, Railway and Railway 2, Network Skins, Surface Painter
  • April 2015 : Custom fantasy assets for the French youtuber Bill Silverlight