Edit mode
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The Edit mode is the most important mode of Procedural Objects.
It does nothing on its own apart from handling the tools it contains :
- the General Tool allows to modify an object as a whole (position, rotation...),
- the Customization Tool allows to modify the model and the texture,
- the Move To Tool allows to place down an object (either upon its creation or after it has been placed down)
The Edit mode can be accessed from selection mode by selecting an object and clicking Edit.