Troubleshooting

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This article will help you find and fix common issues with Procedural Objects.

See also: FAQ, Known Issues, Contact

Common issues

Holographic POs are not loaded

Some POs that use the Additive Shader mod (Holograms, etc) can be tricky to use with PO. The Additive Shader mod could be updated to fix this. Meanwhile you can fix this manually by making sure that PO is loaded after the Additive Shader mod:

  1. Unsubscribe Additive Shader and PO.
  2. Start the game, reload a save game. Stop the game again.
  3. Subscribe to Additive Shader, reload a save game, stop the game.
  4. Subscribe to PO, then reload a save game.

Ploppable Asphalt disappear/Detail mod Issues

All kinds of issues can happen when both Procedural Objects and the Detail mod by Ronyx are installed. In most cases it can't be solved, but sometimes this procedure can fix it : Potential fix:

  • Disable Ploppable Asphalt, Procedural Objects, and Detail in the content manager
  • Unsubscribe from Ploppable Asphalt (and all assets that require it), Procedural Objects, Detail, and Detail Nature
  • Resubscribe to everything you just unsubscribed to except for Detail and Detail Nature. I subscribed to the Ploppable Asphalt collection before I subscribed to PO, but I'm not sure if order matters here.
  • Launch the game, enable Ploppable Asphalt and Procedural Objects, load a save
  • Confirm that all your procedural Ploppable Asphalt objects are working
  • Exit the game, resubscribe to Detail and Detail Nature, enable Detail in the content manager

Main Mod button invisible

Sometimes the main Procedural Objects button seems gone. In most cases it just has been moved out of screen. Try deleting the ProceduralObjectsSettings.cgs file in the C:\Users\<your username>\AppData\Local\Colossal Order\Cities_Skylines\ directory and then restart the game.

Mod files missing

If you get this error message in your log :

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: ProceduralObjects localization exception : No localization was found to load !
at ProceduralObjects.Localization.LocalizationManager.SelectCurrent () [0x00000] in <filename unknown>:0
at ProceduralObjects.Localization.LocalizationManager.CreateManager () [0x00000] in <filename unknown>:0
at ProceduralObjects.ProceduralObjectsMod.OnSettingsUI (UIHelperBase helper) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception 
  • MAYBE: Translation files for the mod are missing, which in fact often means all adjacent mod files are missing. In order to fix this issue stop the game, delete the PO workshop folder and its content entirely (delete the 1094334744 folder in C:\Program Files (x86)\Steam\steamapps\workshop\content\255710 ) and restart the game. The mod should get redownloaded.
  • MAYBE: You moved the mod to a Local folder. The mod only works when installed in workshop folders. At least leave the adjacent mod files in the C:\Program Files (x86)\Steam\steamapps\workshop\content\255710 folder (typical path) except the .dll file.
  • MAYBE: You are using the __noWorshop tag. This may cause issues.